﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Bomber.TF.GameCenter
{
    public enum SpeciesType
    {
        /// <summary>
        /// 什么都不做
        /// </summary>
        None,
        /// <summary>
        /// 不可摧毁方块
        /// </summary>
        HardBlock,
        /// <summary>
        /// 可摧毁方块
        /// </summary>
        DestroyBlock,
        /// <summary>
        /// 地图
        /// </summary>
        Map1,
        Map2,
        /// <summary>
        /// 炸弹人1
        /// </summary>
        Bomber1,
        Bomber2,
        /// <summary>
        /// 炸弹1
        /// </summary>
        Bomb1,
        Bomb2,
        /// <summary>
        /// 炸弹工具
        /// </summary>
        BombTool,
        /// <summary>
        /// 火精灵工具
        /// </summary>
        SalamanderTool
    }
}
